Sunday, November 3, 2013

Musicians, You Don't Need to be Superstars First!

Ever watch the Voice, or American Idol? There are a great many singers and musicians out there and these two American Reality-Singing Competition programs are a great boost for an artist’s career… but you almost have to have superstar qualities to even get past their auditions. So what if you have a passion for singing, and have worked at your craft at open mic nights, out at various events and have at least made a valiant effort to reach your goals of becoming a successful musician and/or singer? Well there is another way and it’s called Conquer Entertainment.

Do you recall Phil Stacey of American Idol fame? He was lucky in making the cut, and not everyone can. Being lucky is no longer needed if you have the right team supporting the building of your success.


Known Pitfalls

In a 2012 article by Steve Knopper in Rolling Stone Music, he wrote “Over the past decade-plus, the old-fashioned way of making money in the music business – selling recorded albums – has dropped off a cliff, splintered into a zillion pieces and been run over by that methylene train from Breaking Bad. Many top stars have switched their focus to selling concert tickets; while this is a prudent plan, generally speaking, it's getting trickier now that everyone else is on the road with the same idea. But there's still money out there. Pop stars just have to be creative. "Despite the fact that the traditional ways to make money are challenged – record sales and tickets in particular – there are ways for artists to exploit their talents that didn't exist 10 years ago," says Gary Stiffelman, a veteran music-business attorney who has worked with Justin Timberlake, Eminem and Lady Gaga.

But what are those ways? You can go to REVERBNATION for 10 examples, some of which are OK, or turn to advice from sources such as Music News Austin. I sort of like what Zac Shaw wrote in his article “Answering the Question, “How Do Musicians Make Money in a Free Culture?”:
First, I need to dispel this myth that musicians are getting paid by the people consuming their music. In fact, it is the labels, publishers and performing rights organizations that get paid and then distribute money to musicians. Along the way, that money is subject to all manner of recoupment, administrative fees and questionable distribution formulas that favor corporate-backed music enterprises. So forget about this idea that when you buy music, the musician is making money. Too often, musicians making money is the exception to the rule.” 
Second, I need to dispel another myth — that when musicians make money, it’s because their music is good, or at least popular. It’s certainly much harder to make money off of bad music, though a casual glance at the Billboard top 100 shows it can be done if you throw enough money at the problem.
The only drawback to Zac’s article is his last line, “And remember, true musicians don’t make music to make money. We continue to rock whether it pays the bills or not.” True musicians do want to make money just like everyone one else in the world… if for no other reason than to simply be able to afford doing what they love, and that is where Conquer Entertainment shines. The UnLabel takes away both of Zac’s myths and much more. The idea that a musician has to throw money around in order to be successful is no longer an issue and when a musician signs up as an, UnLabel doors begin to open in many ways.

UnLabel vs Label

Conquer Entertainment® (CE) is a startup entertainment service with solutions for the music industry in marketing, producing and retailing of songs. These service solutions allow upcoming and independent artists to promote and sell songs without being contracted to a record label. It is the musician’s door into the music world. Through a revolutionary UnLabel system, artists are offered services they need in order to become successful without any strings attached – unlike the current career model offered by major labels. From touring, to web design, to promotion, Conquer allows musicians to have the freedom of choice within their music career. For more information Explore Conquer today and learn how you don’t have to first be a Super Star in order to become a Super Star.

Wednesday, October 9, 2013

B & C Enterprise Receives 2013 Best of Atlanta Award

Atlanta Award Program Honors the Achievement

ATLANTA October 2, 2013 -- B & C Enterprise has been selected for the 2013 Best of Atlanta Award in the Web Design & Web Development category by the Atlanta Award Program.

Each year, the Atlanta Award Program identifies companies that we believe have achieved exceptional marketing success in their local community and business category. These are local companies that enhance the positive image of small business through service to their customers and our community. These exceptional companies help make the Atlanta area a great place to live, work and play.

Various sources of information were gathered and analyzed to choose the winners in each category. The 2013 Atlanta Award Program focuses on quality, not quantity. Winners are determined based on the information gathered both internally by the Atlanta Award Program and data provided by third parties.

About Atlanta Award Program

The Atlanta Award Program is an annual awards program honoring the achievements and accomplishments of local businesses throughout the Atlanta area. Recognition is given to those companies that have shown the ability to use their best practices and implemented programs to generate competitive advantages and long-term value.

The Atlanta Award Program was established to recognize the best of local businesses in our community. Our organization works exclusively with local business owners, trade groups, professional associations and other business advertising and marketing groups. Our mission is to recognize the small business community's contributions to the U.S. economy.
SOURCE: Atlanta Award Program

About B & C Enterprise

Our Mission is simple: “Help People Solve Problems!” B & C Enterprise is a Business Development Company whose mission is in providing Internet and Marketing Resources for Small- to Medium-Size Businesses as well as Customizing Internet Business Start-ups. The Web Design & Web Development Division within B & C Enterprise is one of several supporting local, national and worldwide markets.

For more information on:
Web Design & Development Division: www.GrowOnlineNow.com
Additional Internet Business Start-up Resources: www.ExploreGrowOnlineNow.com

Wednesday, August 14, 2013

Conquer Entertainment - Breaking Down Barriers


At this year’s International Convention in Greensboro North Carolina, Market America's Conquer Entertainment rocked the Convention Center with some of our platform bands.

Started in 2009, Conquer Entertainment continues to grow as the only turnkey solution for artists or their team to open, own, and successfully operate an independent label for the purpose of creating music, branding artists, building a music career, and generating income.

Mission Statement is simple “Conquer Entertainment is revolutionizing the way music — and all forms of entertainment — is marketed, produced and ultimately delivered to the end consumer.

So, how does Conquer Entertainment work? They give artists everything they need to bypass the traditional label model. Conquer Entertainment’s partnership with Market America and SHOP.COM puts millions of products and the ability to earn commissions off of their sales at their fingertips. Shopping based off of artist recommendations affords them the ability to create music on their own terms — music created with direct feedback from their fans.

How can Conquer Entertainment help the artist? Conquer Entertainment allows the fans to not only discover new, independent artists in their favorite genres, but also to earn money based on referrals to their site. Registered as a Preferred Customer, fans refer friends to join and get paid a percentage of their music and product purchases — forever! There is no better way to build a fan base, and no label does that.

How do they build new audiences? Conquer Entertainment’s partnership with Market America and SHOP.COM opens up a whole new avenue for music distribution. Combining the influence of fans, Market America’s sales force of 180,000 UnFranchise® Owners and a powerful online platform, promoting music is in the hands of those who care about it most — the artists and listeners themselves!

Exclusive Music Releases! Yep, people do want new music before everyone else and Conquer does offer exclusive releases by some of the most sought-after independent artists of every genre. From alt-rock and hip-hop to country and electronica, it’s great music that we curate and present as soon as it’s available!

And then there are new discoveries. There’s a whole world of new music just waiting to be discovered through Conquer Entertainment. We can listen before buying, read user-generated reviews and comments, and check out exclusive content on hot, new artists that’s updated daily. Why purchase music anywhere else… no one else but Conquer Entertainment pays fans and their friends for sharing their favorite artists.

Going well beyond music! Conquer Entertainment is a lifestyle hub! Here, users can pick up on what our featured artists are wearing, what products they use and more, and have direct access to them. And the best part? All registered users earn Cashback off of all qualified purchases made via SHOP.COM.

There is no better way to support artists than by getting paid to support artists. Register either at Get Conquer In Your Home Mall or Register In Your Home Mall.

For Artists, “Fuel Your Career”! The opportunities for artists to grow are practically unlimited through Conquer Entertainment. Through the partnership with Market America and SHOP.COM, a huge opportunity opened up a whole new avenue for music distribution that combines the influence of fans, Market America’s sales force of 180,000 UnFranchise® Owners, and a powerful online platform. Promoting music is in the hands of those who care about it most — the artists themselves!

Certified Artist Developers are trained by Conquer Entertainment to provide the resources for artists and their career. To learn more about how Certified Artist Developers with Conquer Entertainment assists artists, go to Explore Conquer.

Friday, July 26, 2013

Phone Technology - Advanced Convenience for Consumers

With an ever growing number of consumers owning smartphones, it is becoming easier to purchase products and services anywhere at any time making it even more important for business owners to be on the cutting edge of technology.

Smartphone update

Apple was the largest smartphone manufacturer in the United States in the three-month period ending in December 2012. Apple held a 36.3 percent market share, with Samsung coming in second with 21 percent, and HTC finishing third at 10.2 percent. The comScore digital research company released the figures.

Google Android was the top smartphone platform in the U.S. in the fourth quarter of 2012, with a market share of 53.4 percent. Second was Apple with 36.3 percent, and Blackberry was third with 6.4 percent.
More than 125 million people in the U.S. owned smartphones at the end of 2012, an increase of 5 percent from September.

By the end of 2013, there will be about 1.4 billion smartphones in use around the world, an increase of 44 percent from a year earlier, according to a new report by ABI Research.

About 798 million of smartphones will run the Android operating system, 294 million will be based on the Apple iOS, and 45 million will run Windows Phone.

While Android and Apple continue to dominate the smartphone market, analysts predicted that Windows Phone and Blackberry will make significant gains in 2013.

The company also forecast there will be 268 million tablet computers in use by 2014. About 62 percent will use iOS, and 28 percent will be based on Android.

Did you know?

About 40 percent of smartphone users research their purchases with their device, and about 46 percent of tablet owners do the same, according to recent research by search engine giant Google.

Surprising Stats from SBA.

Here are some interesting new numbers from the U.S. Small Business Administration:

  • Small businesses create 43 percent of the nation’s high-tech employment.
  • More than 50 percent of small businesses are run out of a home.
  • Women own more than 7.8 million small businesses, and veterans own about 3.7 million.
  • Small businesses that are engaged in high-patenting activity produce 16 times more patents per worker than large patenting companies.

Small Business Update

More than half of small business owners in the United States reported in a recent survey by Wells Fargo and Gallup that they struggle to find qualified employees.

About 24 percent of small business owners said their business has been hurt in the last 12 months due to difficulty hiring qualified workers. About 17 percent of small business owners said they want to hire more employees. Of this group, 70 percent said they wanted to add staff because of increased demand for their product or service.

Two-thirds of owners said they find new employees via word of mouth, 47 percent rely on employee referrals, 15 percent use the Internet, and 9 percent place newspaper advertisements.

Words and Terms to Know

SERP – Search Engine Results Page
The SERP is the page that returns the results of an inquiry by a user of a search engine.
The top search engines such as Google, Yahoo and Bing usually display three types of listings on their SERPs.

  1. The first type of result are those that have been indexed by the search engine’s spider or webcrawler, which is a program that searches the Internet to retrieve Web sites that users want to see.
  2. The second type are results that have been selected for the search engine’s directory by a human being employed by the search engine.
  3. And the third type of result are those that have been paid for by a person, business or other organization, and placed on the SERP by the search engine.

Tuesday, July 9, 2013

Job & Opportunity Statistics – What are Your Options?

Last Friday, Bureau of Labor Statistics reported “payroll employment increased by 195,000 jobs in June, and the unemployment rate was unchanged at 7.6 percent”. These numbers have become the norm which are not positive numbers for millions searching for employment. Here are some very important statistics and facts with which to help people in making corrective changes for their future. 

Last Month Statistics:
  • 58.7% of the civilian adult population of 245 million was working last month
  • Only 47% of all Americans, not just the labor force, were employed in full-time jobs
  • Of the 144 million Americans employed, only 116 million were in full-time jobs.
  • The majority of those "increased" Part-time jobs were government sector jobs. 
For those who do not have full-time jobs, they are finding it increasingly difficult in getting one. What is even more troubling is where some of the jobs are coming from and the types of positions, full- or part-time.

Going back over the past 10 years of these reports, it becomes painfully obvious people who are unemployed today are finding it harder and harder to find jobs – we have “lost” nine million jobs; that means fewer businesses and fewer positions to find. Those are lost jobs; opportunities which no longer exist. That is the state of our current economy.  

When it comes to the unemployment rate, how accurate are those numbers? In just the past 12 months, two million Americans have left the labor force; they are no longer looking for a job… they have given up. What does that mean? They are no longer counted in the unemployment rate which means the unemployment numbers have become distorted and actually are no longer reliable.

It is impossible to have a growing economy when the majority of the population are not in full-time jobs and as such reduces the opportunity for finding a stable career. What makes it even more difficult in finding a career is the fact that many companies are being forced to convert employment from full-time to part-time in order to save money because of Obamacare mandates. How many part-time career opportunities do you think exists where one can climb the ladder of success?

The #1 and 2 employers in America today is Wal-Mart and Kelly Services. Kelly Services provides temporary workers for companies looking for part-time workers. What a stark distinction over opportunities of the past. In the 60’s, all but 3 of the top employers in the country produced things as compared to today where only 3 of the top 15 employers produce things, goods, and products. The rest provide services like Wal-Mart. So what opportunities are there?

How many times in our history have we seen Americans create prosperity in the face of adversity? 
The greatest discovery of my generation is that a human being can alter his life by altering his attitudes.” ---- William James
There are opportunities everywhere... stay alert, keep your options open (even if you have a full-time job), and fully investigate all opportunities… don’t just jump in. Look for businesses opportunities that provide an internship program where you are not paying for developing a new business or career.

Never ever give up… this is America, we are Americans and we must and will get back to what made us the greatest Nation on Earth.

Share this information with anyone owning a business or has an opportunity where individuals can fully explore what is possible with little or no risk involved. Let's make America Great Again! 

Thursday, June 6, 2013

Latest from Conquer Entertainment

Interview with Grady Spivey

Conquer Entertainment’s
Director of Services Grady Spivey
Today’s blog features an interview with successful A&R, Conquer’s very own Grady Spivey. Grady, who is the longtime friend, advisor, and managing partner for super producer, Swizz Beatz, and Vice President of A&R for Sony subsidiary company, Full Surface Records has signed major acts to the Full Surface Records company such as Cassidy, Bone Thugs and Harmony – all of which have collectively sold 30 million records, not to mention our very own Director of Artist Services. Grady also aided in the development of careers for artists such as DMX and the Ruff Ryder Regime. Alongside Swizz Beatz, Grady has facilitated and directed movie scores such as new Line Cinema dance flick, “Take The Lead”, starring Antonio Banderas. He has also coordinated the production of the “Americas Best Dance Crew” season finale featuring a Swizz-produced music selection. Grady is also on Board of Advisors for the very popular and industry leading forum “The New Music Seminar”. 

Amanda Ridinger with Grady Spivey
Amanda Ridinger, CEO & Founder of Conquer Entertainment, recently interviewed Grady Spivey. Here is what Grady had to say:

Amanda: How long have you been working in the music industry and how did you get your start?

G: I have been working in the music business officially for 11 years; unofficially for 15 years. (Saying officially meaning paid work, albums released, credited work etc..)

Amanda: How was it watching Swizz grow as a producer compared to an artist? What do you think about the evolution from producer-to-artist in general?  Is that a more promising career path?

G: To be honest, both career advances have been great! Producer holds a sentimental period in our lives because we were younger and less knowledgeable of the business politics. It was more about the fun and the competitive artistic nature of wanting to achieve greatness, while carving out Swizz’s niche as a producer. Knowing at that time his competition or expectations of a hip-hop producer to live up to were those of Dr.Dre, Timbaland, Dj Primier and Jermaine Dupri, then, to experience and achieve success at that was surreal. It was a great ride and adventure. At those earlier times in his career, Swizz’s success didn't only reflect him, but it felt like it belonged to all of us who supported him.

This new transformation as a vocal artist is fun because it helps rebirth that feeling of overcoming a challenge, and brings that breathe of innocence back into the business for us. The feeling of knowing but not knowing what will happen, that first feeling of achievement in a new field, it helps make it special again. Unfortunately, we are very familiar in the entertainment business now, so certain aspects of it we are a little jaded, lol.

To finally answer your question, at all times your being an artist it’s just which side of the fence your on vocally or instruments, it’s still all art and your hoping that people will share, appreciate and understand your art form! They are equally promising and all relative; producers are vocal artist and vocal artist are producers. They share the same drive, journey and path. On the business end, they both get paid the same way. It’s all based on ownership and residual royalties; you get paid for people purchasing, buying, licensing etc. Sometimes the artist gets paid more, sometimes the producer gets paid more. All depends on the split and percentage you own of the composition. Hopefully I didn't get too record industry lingo on you guy’s, but if you’re pursuing a career path in the entertainment business, you should be able to follow or do your homework and understand what I’m talking about 

Amanda: You helped jump-start the careers of artists like Eve and DMX.  Were there any challenges along the career path that you helped overcome? How did you overcome/face them?

G: Well, I helped in the jump-start of DMX’s career.  He recorded his first album, “Its Dark and Hell is Hot”, in my home recording studio. DMX and I over that time grew a close relationship. Regarding Eve, I can’t stake claim on the success of her career even though she is a dear friend and like a sister to me. I support her, have watched her grow and develop as an artist from the beginning. I have been fortunate enough to be able to help and support the career of a lot of artists and look at it all as a blessing. I am grateful for and humbled by all of my experiences in this business; good and bad.  Yes, I did have many challenges in choosing this career. As I stated earlier, watching Swizz’s career path unfold and develop was an experience and eye opener. Unfortunately, you pay for what you don’t know. There are not too many people out there who are not willing to educate you and tell you the pitfalls of the music business. Most people and artist say after going through certain experiences that, “Its the word business involved with music business” because its a business first. This is so true. It’s sad because most artist and executives in the entertainment business start out and do this for the love, and then we figure out sometimes too late that it’s a business as well.

Also, in case you meant what challenges did I have in breaking artist.  Some of the challenges I faced were that people didn't take me serious because I started out young or most people didn't take the artist serious or believe and see what I saw. However, I didn't let this stop me. I continued to support and believe in the artist. Never faltering. Artist sometimes are there own worst enemy. Drugs and different elements can get in the way and cloud judgment. That is what I have seen be the worst set back and challenge for artist. This also is sometimes a challenge for others trying to manage or develop the artist. Ego is also something you cannot let become to dominate in your character. Confidence is great, but cockiness and arrogance is a turn off to all! Making people not want to deal with you and resulting into no support leading a short-lived career.

Amanda: What do you think is the biggest challenge for an artist just starting out in the industry?

G: I think the biggest challenge for artist now a days is not having an exact distribution platform or outlet. Artists are still following the old business model formed by a decaying recording industry. There is not a platform that exists where artists can comfortably focus on creating and know their business will be properly handled. The newer artists are falling by the waste side, and so many people with talent are not being allowed the same forums as artist that have the larger fan base and following. It’s not an even playing field. Yes, its always been that you have to pay your dues and prove your value in the music business, but its just too up hill for up and coming artists and totally unfair in my opinion. Artists are not allowed to be artists. Before, artists were supported to be artistic and create their own niche. Now, it’s supported to be just like what already exist. New artist have to be concerned with marketing, promotion, and distribution in order to build some sort of success instead of focusing on what is most important for an artist – and that’s the art! You use to just be responsible for creating a hot record and a record exec would sign you, polish you, and take that cut, plug it into the machine, and take it to the top of the charts. Now, its reversed you have to take it to the top of the charts, and then take it to a record company.

Amanda: How has the music industry changed since you have been in it?  How do you think it is going to change?

G: Well, as stated before, the music business has changed drastically. Since I’ve been in it, I’ve witnessed the record companies downsize and lay off talented executives, keep only their buddies in key positions at the record companies and drop talented artists; only supporting artists that they have in these obscure 360 contracts – which is basically a super management contract from your record label to you, where your record company gets a percentage of everything you do -literally.  The industry is desperate and looking for a fast dollar any way it can. Music has become more of a promotional tool, and there is more value in everything that revolves around the business, (i.e product placement, merchandising etc), than the actual business of selling music. I see the music business becoming more and more digital-based and less physicality.  CD’s will fully be extinct within the next few years. An example of this is Dr. Dre’s, “Beats By Dre Headphones”. These headphones are owned by Interscope Records and distributed the same way music used to be distributed; marketed, promoted and manufactured in a similar fashion. This is the direction of where the music business is going. Creating revenue from everything around the music.

Amanda: If an artist was only able to focus on one thing to become successful, what would you say that thing should be? In other words, what do you believe is the one single most important area to achieve a core competency in? (If it is great music – which I thought you might go there – also give the single most important business thing)

G: Yes Amanda, I agree it should be great music. Great music supersedes all factors. Staying creative and being willing to push the envelope. Also, always creating that “wow” factor will give the edge. Remember, this is entertainment. If you think of the most successful artists, they were all entertainers in their own right. Whether it may be Elvis to Michael, or more current from Gaga to Kanye. As much as we criticize, they do create that “wow” factor, and we all find ourselves watching to see or hear what they will do next. They are true creative artists creating the trend and following some of the great footprints of the past laid before them, and giving it their own twist to create the wow; owning it, and making it their own. In business, the single most important thing is to know your business. Know how you get paid and why you get paid. This way you never have to worry about getting cheated or blaming someone else for shortcomings, because you know your business and shouldn't allow it.

Amanda: What are some of the biggest mistakes you have seen artists make/ reasons why you have seen very talented artists not quite make it?

G: Always keep your ear to the ground and listen to your fans; give them what they want. As soon as you stop doing that, you lost. You’re only who you are because of your fans and your fan base. The relationship with the fans who support you and love you is the most important. You sell and grow as a star, brand and musician because of your fans. Also trust in your team. If you look for “yes men/women” that is the worst mistake. Have a team that will tell you the ugly and honest truth. This will help you make sound decisions. Remember, change and growth is never comfortable.  If you feel comfortable while you’re at the gym, you’re not working.  It applies in this business as well.

Amanda: What is your definition of a successful artist?

G: A successful artist is an artist that accomplishes what he/she sets out to accomplish as an artist, whether it’s getting your music heard on the radio and having a number 1 record, or touring the world. It’s whatever you set out for a goal.  Achieve that goal, then create a new one and achieve that as well. Success is not failing. Failing is not trying.

Amanda: Any last words of wisdom for aspiring artists and indie artists out there who are just on the fence of reaching their goals but are not quite where they want to be yet?

G: Never be satisfied. Don’t expect any handouts or feel anyone owes you. Do not look for that overnight success story; most people work very hard and sacrificed years to get where they are, and have been working at it for years before they even start to get noticed or we acknowledge them. Nothing is an overnight success, especially now in the state of the music business. Do it because you love it and have fun in creating. Set your goals and benchmarks, and achieve your goals. Do not stop until you achieve your goals!!!!

For more information about Conquer Entertainment, visit Explore Conquer

Friday, May 31, 2013

Conquer Entertainment UnLabel Presentation


Your are invited to explore Conquer Entertainment where artists and bands can set up their own UnLabel and sell their music and merchandise directly to fans while generating income from commissions on products and services through their own SHOP.COM site. Conquer Entertainment's UnLabel system provides artists and bands with a turnkey solution to own and successfully operate an independent label for the purpose of creating music, branding artists, building a music career and generating income. For more information about Conquer Entertainment, and to submit your BIO, contact Bruce Swartz via email bruce@growonlinenow.com.